local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1
main_id = 71037
L0_1 = {}
L1_1 = 7103701
L2_1 = 7103702
L3_1 = 7103703
L4_1 = 7103704
L5_1 = 7103723
L6_1 = 7103724
L7_1 = 7103705
L8_1 = 7103706
L9_1 = 7103707
L10_1 = 7103708
L11_1 = 7103721
L12_1 = 7103709
L13_1 = 7103725
L14_1 = 7103710
L15_1 = 7103711
L16_1 = 7103712
L17_1 = 7103713
L18_1 = 7103714
L19_1 = 7103719
L20_1 = 7103720
L21_1 = 7103722
L22_1 = 7103715
L23_1 = 7103716
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7103701"] = L1_1
L1_1 = {}
L0_1["7103702"] = L1_1
L1_1 = {}
L0_1["7103703"] = L1_1
L1_1 = {}
L0_1["7103704"] = L1_1
L1_1 = {}
L0_1["7103705"] = L1_1
L1_1 = {}
L0_1["7103709"] = L1_1
L1_1 = {}
L0_1["7103710"] = L1_1
L1_1 = {}
L0_1["7103711"] = L1_1
L1_1 = {}
L0_1["7103712"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103713_ZhiTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103713"] = L1_1
L1_1 = {}
L0_1["7103714"] = L1_1
L1_1 = {}
L0_1["7103715"] = L1_1
L1_1 = {}
L0_1["7103716"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103704_N2616"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103721"] = L1_1
L1_1 = {}
L0_1["7103722"] = L1_1
L1_1 = {}
L0_1["7103725"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103701_ZhiTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20580
L4_1.alias = "Npc20580"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7103701_WuTalk"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20006
L5_1.alias = "Npc20006"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7103701_ZhiTalk"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 2616
L6_1.alias = "Npc2616"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q7103701_WuTalk"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7103701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103701_ZhiTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20580
L4_1.alias = "Npc20580"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7103701_WuTalk"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20006
L5_1.alias = "Npc20006"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7103701_ZhiTalk"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 2616
L6_1.alias = "Npc2616"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q7103701_WuTalk"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 2
L3_1.scene_id = 6
L3_1.pos = "Q7103701_PlayerTalk"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7103702"] = L1_1
L1_1 = {}
L0_1["7103703"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103704_N20523"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20580
L4_1.alias = "Npc20580"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7103704_N2616"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20006
L5_1.alias = "Npc20006"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7103704_N20523"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 2616
L6_1.alias = "Npc2616"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q7103704_N2616"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 3
L3_1.scene_id = 6
L3_1.pos = "Q7103704_TransPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7103704"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103704_N2616"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2616
L4_1.alias = "Npc2616"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103704_N2616"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103705"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103704_N2616"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2616
L4_1.alias = "Npc2616"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103704_N2616"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103706"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103704_N2616"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2616
L4_1.alias = "Npc2616"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103704_N2616"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103707"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103704_N2616"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2616
L4_1.alias = "Npc2616"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103704_N2616"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103708"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103709_WuTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2616
L4_1.alias = "Npc2616"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103709_WuTalk"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103709"] = L1_1
L1_1 = {}
L0_1["7103710"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20580
L3_1.alias = "Npc20580"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103711_WuTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2616
L4_1.alias = "Npc2616"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103711_WuTalk"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4
L3_1.scene_id = 6
L3_1.pos = "Q7103711"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7103711"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103713_ZhiTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20006
L4_1.alias = "Npc20006"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7103713_ZhiTalk"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103712"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20006
L3_1.alias = "Npc20006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103713_ZhiTalk"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103713"] = L1_1
L1_1 = {}
L0_1["7103714"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 2
L3_1.scene_id = 6
L3_1.pos = "Q7103715"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7103715"] = L1_1
L1_1 = {}
L0_1["7103716"] = L1_1
L1_1 = {}
L0_1["7103719"] = L1_1
L1_1 = {}
L0_1["7103720"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2616
L3_1.alias = "Npc2616"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7103704_N2616"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103721"] = L1_1
L1_1 = {}
L0_1["7103722"] = L1_1
L1_1 = {}
L0_1["7103723"] = L1_1
L1_1 = {}
L0_1["7103724"] = L1_1
L1_1 = {}
L0_1["7103725"] = L1_1
quest_data = L0_1
